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Seth Burnette
BrimOfObscurity


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Atlanta, United States

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English

Member Since:
March 2006

Last Updated:
19 June 2008

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Modern technique
3ds max, Photoshop
October 2007


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A real-time piece. This was a quick deviation from the lowest common denominator aim of my current simulation work. Sometimes it's nice to work on something with more modern tech in mind, even if it's just for my own amusement and practice.

Normal, specular and alpha maps were used, sometimes all at once as was the case with the ferns.

 
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